Unfortunately
my migraine held me from going to today’s seminar, but after hearing with the
others about the important thing from it the design process is much about prototypes.
It is a circular process, when you start with theory, then you create your
prototype out of this theory and then you evaluate it by using some kind of
user tests. Then you go back and do it all over again. This is as I said in the
previous blog post the way to work with design processes.
To create a
prototype I don’t think it has to be fully working though. The important thing
is that the feature you are supposed to test right now is working. You have to
be able to test the correct variable in your prototype testing, and this
variable can change depending on which stage in the process you are. In some
stage of the design research process you of course have to have a fully working
prototype but this can be in a later stage.
Before this
theme I thought that maybe I’m not going to do much design research in my area
of image and video processing which I am interesting in and that the only ones
doing design research are the pure designers. Of course this is not true. All areas
of engineering need to make a design research in some way in some stage. All
areas of engineering have to make prototypes of their product to be able to
find the problems you can’t find out mathematically or theoretically. You have
to test everything in real life and not just on the paper. In other sorts of
science, like pure social science if don’t think that design research in this
form exists though. Here models are developed for human behavior, and this is
also tested in real life, but not by prototypes, but by observing and then
analyzing. Maybe the prototype step is a step in this big process that isn’t
needed or even possible in social science but in all kinds of product creating.
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